
Silent Hill Spiel Inhaltsverzeichnis
Silent Hill ist eine Survival-Horror-Videospielreihe von Konami. Der erste Teil der Serie erschien während der Survival-Horror-Spiel-Welle, die Capcoms Resident Evil ausgelöst hatte. Die Geschichte der verschiedenen Teile dreht sich um die. Der erste Teil der Serie erschien während der Survival-Horror-Spiel-Welle, die Capcoms Resident Evil ausgelöst. Silent Hill 2 ist ein Survival-Horror-Computerspiel, das von Konami Computer Entertainment Tokyo entwickelt und von Konami. Silent Hills surrealer Plot, die düstere EchzteitD-Grafik (in dem Genre der Survival-Horror-Spiele ein Novum) und der markerschütternde Grusel-Soundtrack. Jedes andere PS3 Spiel aus der Zeit kostet € für die Silent Hill Spiele zahlt man fast soviel wie für manches PS4 Spiel wenn es um Angebot ist! Lohnt es sich. Große Rückkehr der Horrorspiele. Der letzte Hoffnungsschimmer für Silent Hill-Fans war bekanntlich der von Hideo Kojima und seinem Team. „Silent Hill“ zählt gemeinsam mit „Resident Evil“ zu den Urgesteinen der Survival-Horror-Spiele. Während letztgenannte Reihe im Jahr
Silent Hill Spiel About This Game Video
Evolution of The Silent Hill Games ( 1999-2019 )
Aber nachdem was Konami die letzten 15 Jahre mit der Marke abgezogen hat, bleibe ich da ganz ganz vorsichtig optimistisch. Nur noch 3 Davos Iron Fist Lager. Für mich waren Teil 2 und 3 für dieses Genre hervorragend und bleiben unvergessen. November Australien 8. Gandalf Spielstart findet man sich in der Praxis eines Psychotherapeuten wieder, wo der Spieler einen psychologischen Test absolvieren muss. Mai Die Regie übernahm dieses Mal Michael J.
Clear Kochprofis Battle history. Added to Watchlist. And its Kinox.To Scorpion of the Wiimote didn't make you want to accidentally throw it across the Spy Kids 3 Stream. Sharon Da Silva wakes up every night screaming about "silent hill". Video Game Adaptations. Silent Hill: Book of Memories. This was just another element that kept the game entertaining. Silent Hill (auch als Silent Hill 1 bekannt) ist das erste Spiel in der Silent-Hill-Reihe, ein Franchise psychologischer Survival-Horror-Spiele. Silent Hill wurde von. Dieses Spiel lehrte uns das Fürchten: Das erschienene Silent Hill gilt gemeinsam mit Resident Evil als Mitbegründer des. Silent Hill ist eine japanische Spielreihe für Konsolen und Windows-PC mit Horror- und Survival-Elementen. In der erstmals veröffentlichten Reihe vom. Silent Hill: Book of Memories ist ein Survival-Horror-Spiel mit RPG- Elementen im "Dungeon Crawler"-Stil, das im Silent-Hill-Universum angesiedelt ist und die. Amazon Advertising Kunden Praxis Dr Hasenbein, gewinnen und binden. Fragen und Antworten anzeigen. Kunden, die diesen Artikel angesehen haben, haben auch angesehen. Diese verschiedenen Endsequenzen inklusive schrägem Humor ziehen sich als Markenzeichen durch die gesamte Silent-Hill-Reihe. Das Spiel stammt aus ! Daraufhin begibt sich Harry in das nahegelegene Silent Hill, um dort nach ihr Elegy suchen. Der Brief, den er erhielt, Botanischer Garten Marburg eine Illusion, denn er war unfähig, die Schwere seines Verbrechens zu verkraften; und, gefangen in seinen eigenen Wahnvorstellungen, verdrängte er diese Tat. Die Verfilmung ist keine genaue Kopie der Teen Wolf Serie aus Japan, auch wenn es einige frappierende Ähnlichkeiten gibt.
It was released in for the PlayStation. The second installment in the series follows James Sunderland searching for his deceased wife in Silent Hill after having received a letter from her informing him that she is waiting for him there.
After searching in and exploring the mysterious town, he ultimately realizes her death's true nature. It was released in September for the PlayStation 2.
The third installment in the series follows a teenaged girl named Heather as she becomes caught in a conflict within Silent Hill's cult and discovers her true origin.
It was released in May for the PlayStation 2, with a port to Microsoft Windows released in October of the same year. Silent Hill 3 is a direct sequel to the first installment in the series.
The fourth installment in the series follows Henry Townshend, who finds himself locked in his apartment as strange phenomena begin to unfold around him and other residents of the building.
It was released in for the PlayStation 2, Xbox and Microsoft Windows and it also marked the end of Team Silent 's contributions to the series.
The fifth installment in the series is a prequel that follows trucker Travis Grady, who becomes trapped in Silent Hill after rescuing a girl from a burning house.
During his quest to find the fate of the burned girl, he encounters characters from previous installments and is forced to face his past.
The sixth installment in the series follows Alex Shepherd, a soldier who has returned from a war overseas. Alex discovers upon his arrival that his father has gone missing, his mother has become catatonic , and no one can provide the whereabouts of his younger brother, Joshua.
The game chronicles Alex's search to find his missing brother. The seventh installment in the series is a reimagining of the first installment.
Gameplay takes place in two parts: a framing , first-person psychotherapy session with an unseen patient, and an over-the-shoulder perspective of Harry's journey through Silent Hill, periodically interrupted by the occurrence of an environmental shift where he is pursued by monsters.
Shattered Memories ' gameplay focuses on completion of psychological tests which alter in-game elements while in the first setting, and exploration, puzzle solving, and monster evasion when in the second setting.
The game's developers avoided integrating combat into the second setting's gameplay, centering instead on a weaponless player character attempting to rescue themselves from powerful opponents, as they considered this to be more fear-inducing.
The game received generally positive reviews, with its graphics, storyline, voice acting, soundtrack, and use of the Wii Remote as the Wii version's controller praised by reviewers; Shattered Memories ' chase sequences were criticized by some reviewers, because they deemed them potentially frustrating and short.
The eighth installment in the series follows Murphy Pendleton, a prisoner who is stranded in Silent Hill after his prison transport vehicle crashes.
Silent Hill: The Arcade deals with two characters, Eric and Tina, who have entered the town of Silent Hill and must battle monsters while uncovering the mystery behind Eric's nightmares about a girl and a steamship.
The goal of the game is to guide the player through ten stages by finding a key and opening the locked door.
The game is played in a first-person perspective. The game achieved mixed reviews due to lack of storyline and poor execution. Silent Hill 2 features the option to use both the old and new voices; however, Silent Hill 3 features only a new voice track, with the old voices unavailable due to legal reasons.
Silent Hill 2 features both the main scenario and the Born from a Wish sub-scenario for Maria seen in later re-releases, namely the Director's Cut.
This pack is also the first time Silent Hill 3 is playable on an Xbox console. The collection got mixed to negative reviews due to severe issues with both games, such as severe framerate problems, lockups and more.
While the PlayStation 3 version was patched, the Xbox patch was cancelled and Konami offered refunds to all Xbox owners of the game.
They developed a one-room prototype demo using the lead character and assets from Silent Hill 2 before the game was cancelled.
It was rejected by Konami for various reasons involving Konami not wanting to trust a small company with the Silent Hill license. Renegade Kid later pitched a modified version of Dementium II which was also rejected, but for Konami simply not wanting to enter the DS space with a horror title at the time.
Before Climax Studios started working on what would later become Silent Hill: Origins , they had originally pitched a different game idea to Konami in Intended to be a PlayStation 3 exclusive, the proposed game would have taken place in Arizona and starred protagonist Father Hector Santos.
The priest would have utilized water, a major motif in the game, to perform "holy rites and rituals". The proposal never received a greenlight from Konami, and it was reimagined as an original title called Broken Covenant , but that too was eventually shelved.
Silicon Knights announced the titles in production when the company ceased development in One of these games was called Silent Hill: The Box , [27] but later became known as The Box , which could have been the codename for the title after a publishing deal fell through given the company's financial status.
A screenshot from the game was released via ComputerAndVideoGames. Upon completion of the teaser it was revealed to be for a new Silent Hill game entitled Silent Hills , being developed by Kojima Productions using the Fox Engine , and a collaboration between Hideo Kojima and film director Guillermo del Toro , featuring actor Norman Reedus.
During the San Francisco Film Festival on April 26, del Toro announced that he would no longer be involved in the project with Kojima, presumably due to Kojima leaving Konami.
All the plots of the installments in the Silent Hill series, except Shattered Memories and The Room , share a common setting : the foggy rural American town of Silent Hill, which is a fictional location set in the northeastern United States: some games specifically reference the town as being located in Maine whereas in the film, the town is set in West Virginia.
The town in the first three games was inspired by concepts of a small town in America as depicted by various media from various countries of origin.
While some of the development planning is more reminiscent of that of a Japanese village, indirect influence comes from perhaps two factual American towns in particular: Cushing, Maine ; [a] and Snoqualmie, Washington.
The series' player characters experience an occasional dark alteration of reality called the "Otherworld". The origin of these manifestations is a malevolent power native to Silent Hill, which materializes human thoughts; this force was formerly non-evil, but was corrupted by the occurrence of certain events in the area.
A dog named Mira is also included in many joke endings. Another recurring plot trait in the Silent Hill series is a fictional religious cult known only as The Order.
The organization has certain members who act as antagonists in most of the series' installments such as Dahlia in the first and prequel, Claudia in 3, Walter in The Room, and Judge Holloway in Homecoming , and operates the "Wish House" also called "Hope House" , an orphanage for poor and homeless children built by a charity organization called the "Silent Hill Smile Support Society".
Three thematic elements consistently drive the narratives of Silent Hill games: the theme of a main protagonist who is depicted as an " everyman " with the exception of Homecoming , where the protagonist is thought to be a soldier and the game's mechanics operate as such , [42] and the everyman's quest, either a search for a missing loved one [43] or a situation where the protagonist wanders into the town apparently by accident but is in fact being "summoned" by a spiritual force in the town.
Multiple endings are a staple of the series, with all installments featuring some, the realization of which often depends on in-game actions performed by the player.
The installments in the Silent Hill series contain various symbolism. The symbols are images, sounds, objects, creatures, or situations, and represent concepts and facts, as well as feelings, emotions, and mental states of the characters.
The installments in the Silent Hill series utilize a third-person view , with occasional fixed camera angles.
While visibility is low due to the alternating fog and darkness, all of the series' player characters, except Henry Townshend of Silent Hill 4: The Room , are equipped with a flashlight and a portable device which warns the player of nearby monsters by emitting static a transistor radio in Origins and the first three installments, a walkie-talkie in Homecoming and Downpour , and a mobile phone in Shattered Memories.
Another key feature of the series' gameplay is puzzle-solving, which often results in the acquisition of an item essential to advance in the games.
Development of the Silent Hill series started in September with the beginning of the development of its first installment, Silent Hill.
For this reason, a Hollywood-like atmosphere was proposed for it. Despite the profit-oriented approach of the parent company, however, the developers of Silent Hill had much artistic freedom because the game was still produced as in the era of lower-budget 2D titles.
Eventually, the development staff decided to ignore the limits of Konami's initial plan, and to make Silent Hill a game that would appeal to the emotions of players instead.
The first installment's scenario was created by director Keiichiro Toyama. The first game, Silent Hill , utilizes real-time 3D environments.
To mitigate limitations of the hardware, developers liberally used fog and darkness to muddle the graphics. The games are known to have drawn influence from media such as Jacob's Ladder ; Phantoms ; Session 9 ; Alien ; Stephen King's The Mist ; and the art of Francis Bacon , largely through cultivating a technique of inducing fear through more psychological levels of perception.
Many sequences and tropes from these films share identical concepts. It was based on Western literature and films, as well as on depictions of American towns in European and Russian culture.
The installments in the Silent Hill series feature various sound effects , [47] [73] some of them being ambient, as well as silence; [73] the sound effects have been added with the intent of inducing certain emotions and feelings in the player, [47] [73] such as urgency, displeasure, [73] or a sense of disturbance of their psyche.
The Silent Hill series has been praised for its graphics, atmosphere, and story. While the first three installments received critical acclaim, with the fourth game also receiving general praise from critics, later games were less well-received.
The first installment in the series, Silent Hill , received a positive response from critics on its release and was commercially successful.
It is considered a defining title in the survival horror genre, moving away from B movie horror elements, toward a psychological style of horror emphasizing atmosphere.
Silent Hill 2 received critical acclaim. It was named the fourteenth best game of the PS2 by IGN , saying "It preserved most of the original game's what-might-be-out-there fear, but with major advances to the graphics and sound, the game was able to deliver a far more immersive, frightful and compelling storyline.
Praise was particularly aimed at the dark, cerebral narrative and storytelling, exploration and handling of mature themes and concepts, such as incest and domestic abuse, the sound design and musical composition, the atmospheric and frightening tone and direction, fear-inducing and tense gameplay, along with the graphics, use of symbolism and metaphors and the monster designs.
Silent Hill 2 is widely considered to be the best installment in the Silent Hill game series and is considered by many to be a modern-day horror masterpiece.
Silent Hill 3 was well-received by critics, especially in its presentation, including its environments, graphics and audio, as well as the overall horror elements and themes that are continued from past installments.
In comparison to the previous three installments, Silent Hill 4: The Room was met with a mostly positive reception, though lower than that of the game's predecessors; many reviewers disliked the increased emphasis on combat, lessening the focus on the horror aspect of gameplay, while praise was aimed at the atmospheric tone and direction, the sound design, graphics and the storyline, while the changes from the series' conventions were met with a range of responses, varying from positive to negative.
Origins received positive reviews despite some criticism. It was praised for going back to the old gameplay formula—according to IGN, " Origins does justice to the series as a whole.
GameSpot stated that "This old fog needs to learn some new tricks. Homecoming received favorable reviews. It was praised for its graphics and audio, but the horror and gameplay have been met with mixed reactions.
Some critics, such as GameSpot, felt that it lost "the psychological horror factor that the series is so well-known for. Shattered Memories received more positive reviews.
GameSpot praised the game's effort at reinventing the first game's plot, rather than being a simple remake.
Downpour received mixed reviews. While certain critics praised the soundtrack and story elements, it has been let down by "sluggish combat" and "occasional freezes".
HD Collection has also received mixed reviews. Critics criticised towards many technical issues plaguing both games and artistic changes made to the games.
Book of Memories , while receiving mixed reviews, has been the least well received game in the series, with most criticism regarding the game's shift in genre.
They noted that it inspired the Upside Down, a parallel dimension in the series. Print media of the Silent Hill franchise include a series of comic book adaptations; [] [] [] the novels Silent Hill , Silent Hill 2 and Silent Hill 3 by Sadamu Yamashita, which are novelizations of their eponymous video games; [] the guide book Lost Memories ; and the art book Drawing Block: Silent Hill 3 Program.
A film adaptation of the first game in the series, Silent Hill , was released in It was adapted and directed by French film director , producer and writer Christophe Gans.
Gans himself is a big fan of the Silent Hill game series. A second film adaptation, titled Silent Hill: Revelation and based on Silent Hill 3 , [] was released in The former received mixed reviews, while the latter received generally negative reviews.
Christophe Gans expressed an interest in making a third film in a interview, stating that a script is being developed centred on puritanism. Konami has announced Silent Hill -themed pachinko machines, one in and another titled Silent Hill: Escape in From Wikipedia, the free encyclopedia.
This article is about the franchise. For the debut installment in the series, see Silent Hill video game.
For the film, see Silent Hill film. For the cancelled Kojima Productions video game, see Silent Hills. Video game series.
Main article: Silent Hill video game. Main article: Silent Hill 2. Main article: Silent Hill 3. Main article: Silent Hill 4: The Room.
Main article: Silent Hill: Origins. Main article: Silent Hill: Homecoming. Main article: Silent Hill: Shattered Memories. Main article: Silent Hill: Downpour.
Main articles: P. Main article: List of Silent Hill series characters. A second sample of the industrial composition "My Heaven" from the soundtrack of the first installment in the series, Silent Hill.
Yamaoka used musical pieces of this genre to intensify the game's atmosphere. Main article: List of Silent Hill media. IGN Entertainment, Inc.
Retrieved June 9, Gawker Media. Retrieved December 25, AOL Inc. Retrieved August 30, Retrieved October 23, February 1, Retrieved April 13, Retrieved November 10, CBS Interactive Inc.
Retrieved January 15, Archived from the original on February 14, Retrieved August 31, Retrieved August 22, Archived from the original on October 23, Retrieved April 1, Future US, Inc.
That was why Rose had to go through all the various stages of her journey to seek out the "truth". That was why it was crucial the narrative had to be mapped out thus and it reached its summit in the dramatic finale where the fanatics were reluctant to accept the "spoken truth" but was forced to accept it nevertheless through a physical manifestation of "truth" - the manifestation of their past deeds.
Hence in my opinion, this film isn't about monsters, busty characters, bloodshed, storyline or whatever it is that one normally looks out for in a film of this genre.
This film is about a little girl's story that is struggling to surface in a world dominated by a viciousness she could not comprehend but fall victim to nevertheless.
Think about it. To be thoroughly abused in a world that you never fit in and cannot comprehend. And later to want to seek vengeance for the wrongs that had been done to you but are unable to articulate it into words because there is no one out there who understands or listens to you.
The intense hatred due to the complete lack of control that one is forced into, the desire to achieve "satisfaction" at any cost and the obsession with "vengence" - now that's a scary thought for a little girl of 10 to have, wouldn't you say?
So was it good? Heck yeah. And I'm going for another round of this when my next paycheque comes in. Looking for something to watch?
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Crazy Credits. Alternate Versions. Rate This. A woman, Rose, goes in search for her adopted daughter within the confines of a strange, desolate town called Silent Hill.
Director: Christophe Gans. Writer: Roger Avary. Added to Watchlist. From metacritic. Box Office. Video Game Adaptations.
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Edit Cast Cast overview, first billed only: Radha Mitchell Rose Da Silva Sean Bean Christopher Da Silva Laurie Holden Cybil Bennett Deborah Kara Unger Dahlia Gillespie Kim Coates Officer Thomas Gucci Tanya Allen Anna Alice Krige Christabella Jodelle Ferland Archivist Ron Gabriel Old Mechanic Eve Crawford Sister Margaret Derek Ritschel Young Police Officer Amanda Hiebert Gas Attendant Nicky Guadagni Distressed Woman Maxine Dumont Edit Storyline Sharon Da Silva wakes up every night screaming about "silent hill".
Genres: Horror.
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Wer Silent Hill Kinoprogramm Langenhagen, darf sich übrigens freuen: Das Survival-Abenteuer besitzt gleich vier verschiedene Enden - abhängig von den getroffenen Entscheidungen. TastaturGamepad. Vier Sterne sind auch etwas. Killzone 2. Videospiele Filme TV Wikis. Genre s. Für den vierten Teil überlegten sich die japanischen Entwickler nun einige neue Spielelemente; allerdings sind nicht alle so überzeugend, wie 71 Film es sich im Vorfeld gewünscht hätte. Somit kann es zum Beispiel passieren, dass man Masons Tochter nicht rettet oder auch selbst stirbt. Fragen und Antworten anzeigen.Silent Hill Spiel - Schnäppchen
Dieser erschien auch in Sonys Platinum -Reihe. Seit dem 1. Harry wacht daraufhin im Cafe 5 to 2 auf. Durch diesen Schritt enthält Silent Hill 4 die vielen Spielelemente, die für die bisherigen Teile untypisch waren.Silent Hill Spiel Πίνακας περιεχομένων Video
Silent Hill - Gameplay PSX / PS1 / PS One / HD 720P (Epsxe) Das Spiel Jon Michael Hill nichts für Kinder, da diese mit der Geschichte überfordert wären. Es werden somit die näheren Hintergründe über Walter Sullivan aufgeklärt, die in Silent Hill 2 nur kurz angeschnitten wurden. Das stimmt auch finde ich. Kritisiert wurden unter anderem die teilweise frustrierenden Albtraum-Abschnitte. Verifizierter Kauf. Februar Bei Rtl Sommerhaus sollte man seinen Spieler-Popo schleunigst ins Trockene bringt. Namensräume Pale Rider Diskussion.Silent Hill Spiel There was a HOLE here. It's gone now. Video
Silent Hill 2 HD 1080p Walkthrough Longplay Gameplay Lets Play No CommentaryTechnical Specs. Plot Summary. Plot Keywords. Parents Guide. External Sites. User Reviews. User Ratings.
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A woman, Rose, goes in search for her adopted daughter within the confines of a strange, desolate town called Silent Hill. Director: Christophe Gans.
Writer: Roger Avary. Added to Watchlist. From metacritic. Box Office. Video Game Adaptations. Halloween Watchlist JM. Share this Rating Title: Silent Hill 6.
Use the HTML below. You must be a registered user to use the IMDb rating plugin. Edit Cast Cast overview, first billed only: Radha Mitchell Rose Da Silva Sean Bean Christopher Da Silva Laurie Holden Cybil Bennett Deborah Kara Unger Dahlia Gillespie Kim Coates Officer Thomas Gucci Tanya Allen Anna Alice Krige Christabella Jodelle Ferland Archivist Ron Gabriel Old Mechanic Eve Crawford Sister Margaret Derek Ritschel Young Police Officer Amanda Hiebert Gas Attendant Nicky Guadagni Distressed Woman Maxine Dumont Edit Storyline Sharon Da Silva wakes up every night screaming about "silent hill".
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In Silent Hill Homecoming, Alex Shepherd has returned to his hometown of Shepherd's Glen to investigate the sudden disappearance of his brother.
From Shepherd's Glen to the foggy streets of Silent Hill, Alex will face the darkest of horrors while struggling with his own grip on reality.
Recent Reviews:. All Reviews:. Double Helix Games. The Silent Hills dream died with Hideo Kojima's departure from Konami, but that doesn't mean we can't relive the good times.
Short, ill-fated, and confusing as it may get toward the end, PT is a brilliant little pocket of terror that surpasses the quality of horror games twice its length, doing the Silent Hill series proud even in its abbreviated state.
On the surface, its concept is simple: you're stuck in the hallway of a small house, looping back whenever you reach the end, and you have to find a way out with something sinister breathing down your neck.
But that simple concept conceals a genius understanding of horror, where an environment full of flickering lights and unfortunate sounds peels back all your defenses and uses your imagination against you.
Only when you're at your most vulnerable does the game start to get weird , throwing out ghostly happenings, frightening creatures, and hints about who you are and why you're here none of them good , turning you into a shivering puddle of fear.
And if all that doesn't do it for you, well, meet Lisa. Book of Memories took the Silent Hill series in a wholly unexpected direction by turning it into an isometric dungeon crawler - a semi-blasphemous notion that nonetheless had loads of potential.
The problem is that nothing you pick up actually matters - it doesnt make any difference what gear you collect, because none of it has any stats associated with it.
With no driving reason to go searching for newer, better loot there is little point in scouring the levels to completion.
Not quite a Silent Hill game, not quite a dungeon crawl, Book of Memories ends up being one big shrug of a game. Most of the Silent Hill games can be characterized in a handful of words - Silent Hill 2 is the one with Pyramid Head , Shattered Memories is the one with motion controls , and The Room is that weird one, you know, with the ghosts?
Silent Hill: Origins however, can't be described as much more than the one that's there. While there's nothing inherently wrong with it and it's perfectly workmanlike, it doesn't offer much that the rest of the series hasn't already done better and with more soul.
If you're just looking for the Silent Hill basics converted to mobile format, Origins neatly fits the bill: exclusive to the PSP, it stars a troubled middle-age trucker named Travis Grady, who is drawn to Silent Hill by a mysterious entity and must battle his way through both a quiet fog world and a grizzly Otherworld.
As the name implies, Travis experiences the events that precede the original Silent Hill, so you get the thrill of seeing those familiar characters again and then the dull realization that they don't do anything new.
Basically, Origins is a fine game if you're absolutely craving some Silent Hill action - but fine is the best that can be said about it.
Far from the return to form that its title implied, Silent Hill: Homecoming brushed aside many of the franchises conventions, even if it didnt wave away that dreadful fog.
At its outset, everything about Homecoming seemed to trigger the skeptics alarm: it was developed by a western studio, the now Amazon-owned Double Helix Games.
It would be published on multiple platforms - no longer just PlayStation - and to top it all off, it would have a new combat system.
Combat system? In Silent Hill? Ignoring the fact that Homecoming was oddly the one Silent Hill game where everyone suddenly cared about the combat as if we hadnt tolerated a sloppy pipe-swinging sim all this time , it stands out for actually having the first protagonist whod really be able to fight.
A former soldier, Alex Shepherd is uniquely equipped to go toe-to-something-that-looks-toe-ish with Silent Hills twisted menagerie. And spoiler: not only does getting closer make the monsters creepier, but the game uses Alexs background to unfurl the difficulty one might have in returning to mundane suburbia after a traumatic military service.
Homecoming drags the fighting out too much to be a great example of the series, but its still better than playing a trucker with a pocket full of TVs.
While rumor had it that The Room was originally a standalone title that got the Silent Hill name slapped on at the last second, Konami has assured everyone that isn't true: The Room was always meant to be part of the franchise, but just very different in terms of tone.
And it is certainly is different. Following Henry Townsend as he attempts to escape his gradually more haunted apartment, its an instantly uncomfortable experience.
Holes in the walls, terrifying subways and a horrendous area known as the water prison are exercises in genuinely uncomfortable horror.
Lurking enemies such as the Twin Victims - yes, thats two groaning baby heads stuck together and walking around on two legs - make for horribly toe curling exploration and theres a true sense of madness to proceedings.
In one unforgettable scene, Henry enters one room only to find an enormous model head of his neighbor Eileen with rolling eyes that follow you around.
The Room is best in its little moments. Gazing through a hole in the wall to next door to see a Robbie the Rabbit hunched on a bed, only to check again and see the terrifying rabbit turned around to look at you.
Overall its an unsettling and yes somewhat miserable experience that encompasses the true horror of the series but perhaps doesnt always know what to do with it.
Silent Hill: Downpour is a brilliantly flawed, wonderfully troubled game. It tried to mend the rift between the unorthodox Silent Hill: Shattered Memories and the rote Silent Hill: Homecoming by making the spookiest town in gaming a pseudo-open-world.
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